Description:

  • 0-4 player minimalist 4x strategy game
  • 9 maps to choose from plus a random daily map
  • Rounds last between 2 to 10 seconds based on settings
  • Capture bases, farmland, and factories to increase your income
  • Capture all bases to win the game
  • Use gold to buy units and improve your science
  • Science improves your chance of winning battles
  • Optional fog of war

Generic Pico-8 Controls:

  • Toggle Fullscreen: Alt+Enter 
  • Reload/Run/Restart cart: Ctrl+R
  • Mute/Unmute: Ctrl+M
  • Player 1 defaults: Cursors + ZX / NM / CV
  • Player 2 defaults: SDFE + WA
  • Enter or P for pause menu (while running)

Menu Controls:

  • Arrow keys to select option
  • X to select option

Game Controls:

  • As per in game description
  • Arrow keys to select direction/unit
  • X to buy unit/select unit/clear path
  • Z to upgrade science/return to base

Mobile Controls:

  • Very similar except in the virtual handset the O button represents the Z key

Controllers:

  • You can use any game controllers recognized by SDL with PICO-8

Browser Edition:

The free-to-play browser version. Contains 9 pre-defined maps (5x5, 6x6, and 7x7) plus a randomly generated daily challenge.

Demo Edition:

The free-to-play downable versions for Windows, Mac, Linux, and Raspberry-Pi.

Premium Edition:

Purchasing the game will grant access to standalone downloads for Linux, Mac, Windows and Raspberry Pi. The premium version contains all the content from the free-to-play version, plus 13 more pre-defined maps (5x5, 6x6, 7x7, 8x8, and 9x9), and a random map generator for endless scenarios.

Purchase

Buy Now$1.49 USD or more

In order to download this game you must purchase it at or above the minimum price of $1.49 USD. You will get access to the following files:

premium_nano4x_v1-0-0_linux.zip 699 kB
premium_nano4x_v1-0-0_osx.zip 3 MB
premium_nano4x_v1-0-0_raspi.zip 1 MB
premium_nano4x_v1-0-0_windows.zip 1 MB

Download demo

Download
demo_nano4x_v1-0-0_all.zip 6 MB

Development log

Comments

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This seems cool?

(-1)

I do feel like there was something missing from this (except music, still learning how to do good music). I had thought about unit types, possible research branches but most of those usually just mean bigger numbers when it comes to fight. Diplomacy is too big a concept, and ultimately you just end up fighting. So only bit there might be 2v2 style games.

Still wracking my brain what that missing element might be, if i figure it out I will add it to the game.

I have some vague plans, at some point in the future, to take the basic concepts of this and expand ot out to a civilization style game (though again, minimalist style).

It was great i couldnt figure it out very easily so good job on the this was nice it was missing a more positive approach to the story, all in all this is a awsome game