Description:

  • 0-4 local multi-player minimalist 4x strategy game
  • 9 maps to choose from plus a random daily map
  • Rounds last between 2 to 10 seconds based on settings
  • Capture bases, farmland, and factories to increase your income
  • Capture all bases to win the game
  • Use gold to buy units and improve your science
  • Science improves your chance of winning battles
  • Optional fog of war

Generic Pico-8 Controls:

  • Toggle Fullscreen: Alt+Enter 
  • Reload/Run/Restart cart: Ctrl+R
  • Mute/Unmute: Ctrl+M
  • Player 1 defaults: Cursors + ZX / NM / CV
  • Player 2 defaults: SDFE + WA
  • Enter or P for pause menu (while running)

Menu Controls:

  • Arrow keys to select option
  • X to select option

Game Controls:

  • As per in game description
  • Arrow keys to select direction/unit
  • X to buy unit/select unit/clear path
  • Z to upgrade science/return to base

Mobile Controls:

  • Very similar except in the virtual handset the O button represents the Z key

Controllers:

  • You can use any game controllers recognized by SDL with PICO-8

Browser Edition:

The free-to-play browser version. Contains 9 pre-defined maps (5x5, 6x6, and 7x7) plus a randomly generated daily challenge.

Demo Edition:

The free-to-play downable versions for Windows, Mac, Linux, and Raspberry-Pi.

Premium Edition:

Purchasing the game will grant access to standalone downloads for Linux, Mac, Windows and Raspberry Pi. The premium version contains all the content from the free-to-play version, plus 13 more pre-defined maps (5x5, 6x6, 7x7, 8x8, and 9x9), and a random map generator for endless scenarios. Source code is not included.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorKieron Scott
GenreStrategy
Made withPICO-8
Tags4X, Casual, Isometric, Minimalist, Multiplayer, PICO-8, Real time strategy, Short, web
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Xbox controller, Gamepad (any), Joystick, Touchscreen, Smartphone, Playstation controller
AccessibilityInteractive tutorial
MultiplayerLocal multiplayer
Player count1 - 4

Purchase

Get this game and 11 more for $2.49 USD
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$1.99 $0.65 USD or more

In order to download this game you must purchase it at or above the minimum price of $0.65 USD. You will get access to the following files:

premium_nano4x_v1-0-0_linux.zip 699 kB
premium_nano4x_v1-0-0_osx.zip 3 MB
premium_nano4x_v1-0-0_raspi.zip 1 MB
premium_nano4x_v1-0-0_windows.zip 1 MB
premium_nano4x_v1-0-0_64_raspi.zip 2 MB

Download demo

Download
demo_nano4x_v1-0-0_all.zip 6 MB

Development log

Comments

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I'm having issues running this on my raspberry pi. Would you consider adding a .p8 file to the premium download?

Give me a little while to check it out on my RPi, and see if it needs a recompile. Which OS is your RPi using?

I'm running Debian GNU/Linux 11 (bullseye). I'm not particularly versed in this stuff, but I suspect the core issue is that it's a CM4, using an aarch64 chipset. Pico8 has a 64bit version that runs great, which is why p8 files.

(1 edit)

Could you try the new upload I added, “premium_nano4x_v1-0-0_64_raspi.zip”? If this works I’d appreciate knowing as I might need to go back and recompile a lot of my older games.

I checked through some of the build notes and it wasn’t until later versions that Pico8 supported 64bit, which the original builds were done beforehand. I’m hoping this fixes your specific problem.

I can run the new build, thank you!

Thank you for letting me know about the problem!

(1 edit) (+1)

Oh, and a lot of the core code is available for to view over at https://www.lexaloffle.com/bbs/?tid=43838, that’s effectively the browser version which excludes the paid for content.

This seems cool?

(+1)(-1)

I do feel like there was something missing from this (except music, still learning how to do good music). I had thought about unit types, possible research branches but most of those usually just mean bigger numbers when it comes to fight. Diplomacy is too big a concept, and ultimately you just end up fighting. So only bit there might be 2v2 style games.

Still wracking my brain what that missing element might be, if i figure it out I will add it to the game.

I have some vague plans, at some point in the future, to take the basic concepts of this and expand ot out to a civilization style game (though again, minimalist style).

It was great i couldnt figure it out very easily so good job on the this was nice it was missing a more positive approach to the story, all in all this is a awsome game