A simple Runner game set in ancient Israel, you have 8 nights to get past the obstacles in your way and return with more oil for the menorah. Play along with 7 classic Hanukkah tracks, or listen at your own pleasure. Three levels of difficulty, Easy, Medium, and Hard.

Menu Controls:

  • Up/Down Arrow keys to select option
  • Left/Right Arrow keys to cycle through options
  • X or V to select option or back to main menu

Game Controls:

  • Up Arrow Key or X or V to jump
  • Down Arrow Key or Z or C to slide

Mobile Controls:

  • Very similar except in the virtual handset the O button represents the Z key


  • You can use any game controllers recognized by SDL with PICO-8

Name Your Own Price Edition:

Claiming or purchasing the game includes the standalone downloads for Linux, Mac, Windows and Raspberry Pi. If you donate $1.49 or over then you gain access to the games soundtrack (4m12) and the remastered full album (8m28) for personal use in MP3 and WAV format. Source code not included.


Download NowName your own price

Click download now to get access to the following files:

hanukkahrunner_v1-0.zip (all versions) 6 MB
hanukkahrunner_v1-0_windows.zip (windows version) 1 MB
hanukkahrunner_v1-0_linux.zip (linux version) 660 kB
hanukkahrunner_v1-0_osx.zip (mac version) 3 MB
hanukkahrunner_v1-0_raspi.zip (raspberry pi version) 1 MB
Hannukah Runner Game Soundtrack - MP3.zip 3 MB
if you pay $1.49 USD or more
Hannukah Runner Game Soundtrack - WAV.zip 18 MB
if you pay $1.49 USD or more
Hanukkah Runner Album - MP3.zip 7 MB
if you pay $1.49 USD or more
Hanukkah Runner Album - WAV.zip 38 MB
if you pay $1.49 USD or more

Development log


Log in with itch.io to leave a comment.

This is really polished! My only complaint is that the obstacles aren't always very "readable" - some things that look like obstacles aren't, and some thing that don't look like obstacles are. I would find a clear way to visually differentiate the two.


I agree with you totally, with the limited 16 colour palette I was working with I have had a lot of debates of how to make them more readable.

My current implementation is on "easy" mode it flashes on the first time you come across an obstacle, and the instructions go through the different light levels to try and allow you to get use to them.

I could extend that to the "harder" levels, maybe with a toggle so you can turn it on and off, like "Help: On/Off".


And uploaded a quick fix to that.

Ah, I didn't try the easy mode, I believe I went with the default Medium. I'll try it again!