You can manage two people on a keyboard, SEDF + QW i think. I decided to limit it to max 4 players but maybe I should do the post-jam version to up it to the maximum of 8 players… It would get a biy crowded though!
Thank you, one of the jam notes/suggestions has been allowing you to either select or ramp up over battles the number of CPU enemies so will eventually have something along the lines of 1v1.
I plan for a post-jam version to split the gameplay into two, a roguelite progression system where you acquire additional stats/spells after each level and a separate duel mode (which is pretty much what you’ve been playing).
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This is bangin'. Local multiplayer is so much fun. I you have friends that is obv. controller needed. Not all on one keyboard.
You can manage two people on a keyboard, SEDF + QW i think. I decided to limit it to max 4 players but maybe I should do the post-jam version to up it to the maximum of 8 players… It would get a biy crowded though!
Really nice little game.
Imho this has potential to become a real game. Especially as 1v1 battler.
Thank you, one of the jam notes/suggestions has been allowing you to either select or ramp up over battles the number of CPU enemies so will eventually have something along the lines of 1v1.
I plan for a post-jam version to split the gameplay into two, a roguelite progression system where you acquire additional stats/spells after each level and a separate duel mode (which is pretty much what you’ve been playing).