This game is a submission for Ludum Dare 55. View all gamesView submission

Casual entry for Ludum Dare 55

Play:

  • 1-4 players vs 0-3 CPU players (max 4)
  • Winner is last Wizard standing

Controls:

  • P1: X/C cycle spells + Arrow keys to move (alternative keys for X/C on some keyboard layouts may include Z/V)
  • P2-P4: Controllers

Summons:

  • Goblin A - Fast melee only goblin who attacks closest enemy
  • Goblin B - Ranged goblin who backs away from nearby enemies
  • Goblin C - Tanky goblin who moves slowly
  • Fireball - Damaging ranged attack with a slower recovery time between spells
  • Buff - Grants player increase damage resistence, increased melee damage, or a ranged weapon 
Updated 13 days ago
Published 17 days ago
StatusReleased
PlatformsHTML5
AuthorKieron Scott
GenreAction
Made withPICO-8
Tags2D, Action RPG, browser, Casual, ludum-dare-55, PICO-8, Retro, summoning, web
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Xbox controller, Gamepad (any), Joystick, Touchscreen, Smartphone, Playstation controller
MultiplayerLocal multiplayer
Player count1 - 4
LinksLudum Dare

Development log

Comments

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This is bangin'. Local multiplayer is so much fun. I you have friends that is obv. controller needed. Not all on one keyboard.

You can manage two people on a keyboard, SEDF + QW i think. I decided to limit it to max 4 players but maybe I should do the post-jam version to up it to the maximum of 8 players… It would get a biy crowded though!

Really nice little game.
Imho this has potential to become a real game. Especially as 1v1 battler.

(+1)

Thank you, one of the jam notes/suggestions has been allowing you to either select or ramp up over battles the number of CPU enemies so will eventually have something along the lines of 1v1.

I plan for a post-jam version to split the gameplay into two, a roguelite progression system where you acquire additional stats/spells after each level and a separate duel mode (which is pretty much what you’ve been playing).